Der Richter der darüber urteilt schnallt den Unterschied wahrscheinlich sowieso nicht, da gehts dann darum, welcher Anwalt überzeugender ist (wie wohl häufig).
https://www.killzone.com/en_GB/blog/new ... 1080p.htmlQ: Is SHADOW FALL running 1080p natively?
In both SP and MP, KILLZONE SHADOW FALL outputs a full, unscaled 1080p image at up to 60 FPS. Native is often used to indicate images that are not scaled; it is native by that definition.
In Multiplayer mode, however, we use a technique called “temporal reprojection,” which combines pixels and motion vectors from multiple lower-resolution frames to reconstruct a full 1080p image. If native means that every part of the pipeline is 1080p then this technique is not native.
Games often employ different resolutions in different parts of their rendering pipeline. Most games render particles and ambient occlusion at a lower resolution, while some games even do all lighting at a lower resolution. This is generally still called native 1080p. The technique used in KILLZONE SHADOW FALL goes further and reconstructs half of the pixels from past frames.
We recognize the community’s degree of investment on this matter, and that the conventional terminology used before may be too vague to effectively convey what’s going on under the hood. As such we will do our best to be more precise with our language in the future.
In Anbetracht dessen, dass viele andere Spiele bestimmte Aspekte der Grafik ebenfalls nicht in 1080p rendern und dennoch so bezeichnet werden, würde es mich wundern, wenn die Klage Erfolg hat.